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Monday, June 29, 2015

Origin: Spirits of the Past





Perhaps it’s a matter of cultural differences, but anime movies tend to follow similar patterns with me every time I watch one: an intriguing premise that gets me hooked into watching in the first place, a really great world-building, character-establishing first act, and then a middling second portion followed by a finale that fails to capitalize on the beginnings successes and doesn’t do much more than leave me a bit confused regarding what the narrative was trying to tell me. There have been plenty of exceptions (Jin-Ro, Princess Monoke) but unfortunately Origins: Spirit of the Past was not among them.


The film opens as only an anime film can by having forest dragons explode out of the moon and come crashing down to earth like meteors accompanied by pretty Japanese vocals. These space forest dragon spirits (Don’t expect an explanation, because one really isn’t given.) bring about a green apocalypse that destroys modern society and leaves isolated human settlements struggling to co-exist alongside the hostile forest. As anime goes it’s a perfectly good set-up and I really enjoyed the world building that went into the first half of the movie. Desert wasteland apocalypses are overdone and Origin’s panoramic views of shattered, overgrown cityscapes were some of the best parts of the movie. I didn’t even mind the nature spirits who seemed to embody the spirit of the forest, even though they never really were explained in any discernable manner.


The thrust of the film’s action centers around protagonist Agito’s discovery of Toola, a girl from the destroyed past who has been preserved in stasis in some sort of bunker buried beneath Neutral City, Agito’s hometown. A lot of Origin’s successful world building was accomplished through Toola’s eyes, and I thought it did a great job of presenting her reaction to emerging to find the world she knew broken and changed. Unfortunately, most of the supporting characters introduced in Neutral City turn out to be a bit superfluous as they are all left behind once Toola is recruited by the militaristic Ragna faction and Agito goes off in pursuit.

Again, the world building with the Ragna—who have maintained a high level of industrialization and technology at the expense of their connection to the earth—was very well done. The conflicting ideologies between Ragna and Neutral City are nothing new in the anime medium: one culture wants to coexist with the natural world while another one militarizes itself in order to dominate it. It’s an interesting conflict, to be sure, especially in Origin’s post-apocalyptic environment. Neutral City is content to deal with the world as it is, suffering the whims of the forest spirits, while the Ragna arm themselves—taking up arms against a sea of troubles, if you will—in order to fight back against the forest’s influence. Unfortunately, this conflict wasn’t given the amount of attention it deserved (the Ragna have polluted the air to the point that they have to wear breath masks outside, so I guess that’s some points against them) and the finale really didn’t have anything to do with it at all.

The forest spirits seem to have been a major plot point, but I couldn’t make heads or tails of their significance. An important character development scene between them and Agito was incredibly rushed, and from then on no real effort was given to explain them (a shortcoming that made the finale all the more befuddling). I think the film wanted us to be rooting for them, though I have no idea why. Agito himself isn’t much of a character; we aren’t given much from him other than his willingness to risk his life for a girl he’s known for less than a week. Toola is the more interesting of the two, given that it’s her motivation that drives the plot action in the first place. I had high hopes for the villain, who shares similar origins to Toola, but by the time the climax rolled around I had a hard time figuring out what his endgame was in the first place. The story had become a slog, and I spent the last thirty or so minutes of the film alternating between confused and bored.

Origins has some great environmental visuals, but the character animation was strange and suffered at quite a few points. Most of the designs were great—I particularly liked the Ragna and their steampunk-esque spider tanks—and I’d say they were the film’s biggest selling point. Unfortunately, I can’t think of much else to recommend in Origin. It wasn’t a bad movie by any stretch of the imagination, but it left me feeling let down by all the missed potential more than anything else.

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